#spawnedtick 计时
execute as @e[tag=generic_bow.arrow,type=arrow] if data entity @s weapon.components."minecraft:custom_data".T_E_M_Parrow_data.spawned_tick run function dab:system/generic_bow/run/spawned_tick_time

#run.flying
execute as @e[tag=generic_bow.arrow,type=arrow,nbt={inGround:false}] if data entity @s weapon.components."minecraft:custom_data".run.flying at @s run function dab:system/generic_bow/run/command/flying with entity @s weapon.components."minecraft:custom_data".run